Our guide will provide you with a tier list of the best weapons in Tower of Fantasy. You will learn why they are considered as such, including their best moves and combos.

S-Tier Weapons

Scythe of the Crow

Shatter: 12. 5 Charge: 5

King’s fire weapon is every shieldbreaker’s dream come true. Not only is its default shatter stat the highest in the game, but you get another 15% boost to your shatter ability at Advancement 1. You also get residual burn damage equal to 120% of the Crow’s attack power, once the enemy’s shield is broken.

Scythe of the Crow is also a good weapon for beginners; its two best moves are Normal and Rising attacks, which can be performed on the ground and in the air, respectively.

Rosy Edge

Shatter: 12 Charge: 4

Meryl’s icy sword is just a tad weaker than King’s scythe, but it has some good buffs at Advancement 3 and 5, when you get a free Ice Shield every time you equip it. The shield basically adds 10% and 20% HP to your hero, respectively, which is a huge boost, especially in PvP.

The two best attacks are Heavy Cleave and Aerial Strike, which can be a part of multiple combos with ever-increasing damage buffs.

A-Tier Weapons

Venus

Shatter: 6 Charge: 8

Venus may not have the highest damage, but it certainly is one of the most unique weapons in Tower of Fantasy. It has a special Volt resonance buff that works once both weapons are equipped, and once it’s fully charged, it not only paralyzes enemies and removes all buffs, but it also deals 144% damage.

Finally, once you learn to use Electrodes at Advancements 1, 3 and 6, you will gain access to massive healing and offensive AoEs.

Chakram of the Seas

Shatter: 11. 7 Charge: 6

Many players may find this weapon hard to use, and they wouldn’t be wrong. Chakram must be mastered before producing one of the most devastating attacks in the game, which involves Shiro’s skill Full Bloom.

Here’s the correct way of triggering her Chakram combo:

Use Full Bloom skill. Switch to Waning Moon right after, using a dodge. Use Rapid Throw attack to finish the combo.

If done right, Chakram of the Seas will split into five Chakrams and hit enemies from all sides.

Molten Shield V2

Shatter: 10 Charge: 10

Although it’s a shield, Molten Shield V2 is a useful weapon. As with Chakram, there is a powerful combo that can be triggered at Advancement 1:

Use Seething Rage discharge. Use a Dodge skill right after. Gain up to three stacks of Great Shield. Switch to an axe weapon to trigger Sharp Axe attacks.

This combo converts all your defensive stacks into damage with a 15% boost, and you can have up to three offensive stacks as well.

B-Tier Weapons

Dual EM Stars

Shatter: 6 Charge: 10. 7

On their own, Samir’s dual pistols can be quite good, but they can get even better if you pair them up with Nemesis’ resonance, which naturally increases the damage of all Volt weaponry.

When using Dual EM Stars, focus on Advancements 1 and 3 to increase your critical hit rate by 30% and 40%, respectively.

Also, be sure to use the Domain of Thunder discharge, which removes all debuffs, increases your damage and speed, and inflicts freeze on enemies.

Thunderblades

Shatter: 6 Charge: 8

Some weapons are made for PvE and others better fit the PvP aspect of Tower of Fantasy. Thunderblades is definitely in the latter camp.

It was designed for Crow, who is a master backstabber. Once you achieve Advancement 1, you gain a 100% backstabbing critical hit rate, and at Advancement 5, your Back Attack grants 100% critical hit chance and 50% critical damage.

It will take time and practice before you can use it really efficiently, but once you do, the PvP mode will soon become your favorite.

Those are the best weapons in Tower of Fantasy. Also, be sure to check out the rest of our Tower of Fantasy tips and tricks articles while you’re here, like our guide to getting the Maglev Stalker, how to dodge, how to reroll, and how to break cracked walls.