In their update for the game’s Kickstarter, Brian Fargo states that he wants to give the localization team more time to touch on the game. This way all users can equally enjoy the experience. The game has roughly 1,000,000 words, whereas your standard novel has roughly 50,000. It’s going to take a while to get through all of them and make sure it’s as polished as possible for all users of all supported languages. This will also give additional time to their art/programming teams to work on the game.

While this is unfortunate if you didn’t back the project, it doesn’t look like there are going to be delays after this one. If you are a Kickstarter backer though you get to play the beta now. Technically the game is fully complete as they’re just waiting on the aforementioned elements before releasing it to the public, so there’s little worry of content being added later that will force you to replay the game. Check out the bottom of the Kickstarter update for more details.